>>1867
I'd recommend trying Godot. It'll definitely require you to learn a bunch so be sure to try some basic tutorials. Make some tiny mini game with what you learn. And repeat. You can definitely learn if you stick to it and Godot definitely has the capability to realize your ideas.
Construct 3 might also work and will be far simpler to learn, but you'll eventually hit a limit with what the engine can provide. Try with Godot is my recommendation because it's an engine that you can use for projects of nearly any scale.