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475eb No.10693

Apologies for the hiatus. Something came up that I knew would prevent me from working on the story with my full attention, so I had to step away. It is complete, so I can return to focusing on daily updates. Aiming for them, at least.

The old chat thread finally hit its limit after just a few months shy of five years. In its place I place this new chat thread.

This thread is meant not only to talk about the story, but also to write about what you'd like to see in the story. Writing about the pros and cons of certain choices is very appropriate. As are any emotional feelings you would like to make known.

I will check this thread to answer any concerns and address opinions as necessary, if wanted. I also want everyone to feel this is their "own space," to talk freely.

Thank you. As always, I hope the story is enjoyable.

475eb No.10694

Incidentally, if you want to find out when I update the story without checking pregchan, I will usually announce it on my deviant art account. I am "aristocrat-mae". There is not much there in terms of content, nor do I really plan to use it for anything beyond updates. I at least will make an update that says there is a choice available if the latest update has choice.

8b3cd No.10698

Thanks for putting up a new thread Aristo. These threads may not get much action, but they're helpful to have.

0e336 No.10699

Basically, chat here to keep the actual story threads packed with actual content… or at least, that's what I try to do. Haven't always managed it.

475eb No.10700

I forgot to actually tally the vote in the thread, but it was unanimous anyway so I'm not going to delete and re-post.

>>10699
Basically. I do like it when people share their reasons for voting because I think it helps others make their own conclusions and it helps me judge expectations. But the downside is that the more posts that get attached to the story thread, the quicker we have to make a new one.

I have to wonder how intimidating seeing the list for backlog links looks to potential new readers. I'm sure it must be. To account to their needs, and also ease the obligation of summarizing, it's better to have a chat thread.

But by all means, please do use your one vote. Never think something simple like comment count means it's better not to vote at all. Even if your choice is winning.

0e336 No.10701

Well, making good arguments is important, but commenting on every story section, even when there's no vote to tally?

475eb No.10705

>>10701
Intermediate comments also help very much. Though I'll encourage the use of the chat thread.

475eb No.10710

I could close the current vote now, but I'm going to give it a little more time as it's close and I know I don't have the capacity to write a full treatment of the scene yet. Please vote if you haven't already done so and wish to do so.

0e336 No.10714

From what I know of Camilla in her source game, she's not so much "submissive" as "likes to play a little rough."

bf74b No.10715

>>10714
[hums "I Like it Rough" by Lady GaGa]

475eb No.10717

Hello everyone.

I wanted to run an idea past everyone.

Recently I was inspired.

One thing I often hear in the votes of Impregnator Kings is "I don't want to make Edward out to be a bad guy," and "I think this choice is most in character for him to do so I must vote it."

My philosophy is that if when I offer specific choices, it is in character for Edward to do any option presented. If it's not in character but seems an obvious thing to do, I will rule it out and say why in the text. But, that is not a problem. People should vote for what story they want to see. Cohesive character development and how they want to have the main character make choices that "feel right" to them personally is part of it. This game is meant for everyone and I sincerely hope everyone will enjoy it. Even if sometimes a vote doesn't go a person's way.

Yet, with that in mind, I wondered "What sort of game would make choices less about choosing what type of character to play?"

And I had an idea.

What about a game where you weren't making choice on behalf of the character, you were making choices on behalf of whatever "urges" that are suddenly inflicted on the character?

Soon I had what I thought was the basics of a more "fantasy" than historical setting. It'd go something like this:

Person A (a character of the audience's choosing) stumbles upon Ancient Artifact which suddenly has a reaction to them. They continue to go about their day but suddenly find themselves changing. Not necessarily physically, but with desires and motivations they didn't have before. With a female character this could be a maternal instinct or impulse to get knocked up. Similarly for a male, a desire to impregnate, etc.

So in this case, the audience is directing a sort of lowkey psychological influence or "mind control" on the character, and the characters are not meant to be the audience. The audience isn't the character, but it can direct what the character is pulled to do. Switching between characters would even be possible when things grow stale.

I thought: "This might be another good project to work on as a sort of 'blowing off steam' quest." Disconnected from the Impregnator Kings storyline and being more focused on straightforward kink-satisfaction. Much more fantasy than medieval(ish).

The question is: would this appeal to anyone?

I'm thinking I could make this entirely text based and keep it in /c/, or put it in /b/ if I think it could benefit from images, but I'd like to know.

So…

Choice time:
>I would be interested in reading a story with this premise.
>I wouldn't be interested. It sounds confusing, unsatisfying, or just wouldn't mesh with my personal kinks.
>I might be interested, but I don't want your attention divided from Impregnator Kings (and potentially Impregnated Princess).
>I like the idea, but I'd prefer a non-fantasy setting. (Modern day, sci-fi, etc.)

Anyway, thank you very much for reading this much and considering my idea.

And a Happy New Year soon to everyone!

bf2a3 No.10718

>>10717
Both option 1 and 3 honestly.

The premise is incredibly interested, we sort of control the ancient artifact (if I'm reading this right), which then controls the character.

Would this be in 1st person still? Or would we be seeing this from a limited 3rd person view?

475eb No.10719

>>10718
In a way. The audience would representing an undefined force with an influence on a character that would vary from gentle urging to compulsion. Votes would be what kind of urging and to what degree. Something simple and wholesome like "She has the urge to smile kindly at the child and act maternal toward it." or "Even if she didn't usually do it, she told the man she was having sex with that it was okay to finish inside her." or "She found her mouth blurting out the words 'Breed me!' Her fingers gripping her skirt to lift it up and present her wet pussy." Etc.

It wouldn't be like Impregnator Kings. Impregnator Kings uses a sort of second-person where Edward is the "You" of the story. I never write "I say," for Edward, and his dialogue is not put in quotation marks. This is me attempting to make it feel more natural that the reader is readily accepting what they read is what Edward experiences. They're not reading a viewpoint through Edward's eyes, they are Edward's eyes. Or at least, seeing the world through the lens he imagines himself to see through. (The world isn't always what one individual thinks it is, after all.)

That said, I'm not sure, at the moment, if it'd be more efficient to use first person or third person omniscient. I do want the reader, in this hypothetical game, to not feel as if they are the character being acted on, but rather that they're giving the character urges from without. That could be better suited for third person, but first person could also convey psychological effects easier, so that's something I would need to carefully consider.

475eb No.10720

>>10718
I thought about it again.

I guess the approach to this game would be similar to Hazumi and the Pregnation, which I had the chance to play.

You, the player, guide Hazumi. You decide what she does. But Hazumi has her own motives and her own individual outlook on things. She doesn't really want to be pregnant. The idea scares her. This is clear from the beginning.

However, what sense does it make that Hazumi then waits until she has a dangerous day, then has sex with a guy who cums a lot? Then she leaves the cum all in her vagina. Then takes nothing but hot baths so the fertilized egg will implant? She would surely not do those things, but the player wants her to get pregnant and so she will do those things.

Sort of like that, but more subtle and more fitting to a CYOA game.

7460c No.10721

>>10717
1&4 im definitely interested. I'm okay with a fantasy setting, but I think a Sci-Fi setting could also be very interesting and potentially more so than fantasy. In a fantasy story it's often too easy to have "magic" be the answer to everything, in sci fi it's often more challenging to make the "magic", i.e. the fictional science, work with the story. If written well, the universe and its rules become an adversary in and of itself.

573e5 No.10725

3

Unless this helps you channel your creative energies across the board, then by all means.

Maybe it's just a little bias from the fact IK has been an investment and an enjoyment for many years on now, granted.

5c8cf No.10726

Option 3.

I like it, it has a very Disco Elysium vibe in concept, but I'm so invested in Impregnator Kings at this point, I wouldn't want to see it miss out.

Not to mention, we still haven't seen the, *ahem*, "fruits" of our labor in IK yet and I very much want to get there.

5c8cf No.10728

So, thinking ahead to time skips.

What do people think of off-screen impregnations?

Obviously not for any of the major or named characters, but what if some of the rando maids or soldiers that Edward encounters at points in the story were pregnant?

I think this would go a long way to helping it feel like Ed is still "in action" without dedicating more effort and time to explicit actions and things didn't feel like they stopped after a time skip.

Just a thought I had tonight and thought I'd share.

475eb No.10729

>>10728
This general idea will happen. Eventually time-skips will get longer. Seasons instead of days or weeks.

08ab5 No.10760

>>10717
Gonna lean toward 3. It sounds rather neat, but I wouldn't want to see Impregnator Kings or Impregnated Princess suffer for it. As for which board, I think /c/ would be fine- assuming you don't find a bevy of images you'd like to use with the quest.

475eb No.10761

>>10760
Sorry. I put it up already here: >>10736

I won't get to the planned update tonight. Apologies. It's not related to the new project. I'll have it up tomorrow.

475eb No.10775

The 4th thread in the archive, from bbw-chan, seems to be down entirely.

I'm not sure if this is temporary or permanent.

I recall one of the issues with this thread was it had a pop-up flash ad. Now that flash is dead, it might be related.

In which case, we'll see if it comes back.

If not, I may have to transfer the text from my archives to the chat board here.

(Though thank you to any readers who posted their own links to their personal archives.)

475eb No.10776

>>10775
Never mind, it works fine now.

84463 No.10810

Do you have a link to the princess story? I can’t find it to save my life.

ed7c6 No.10826

It's oddly nice of Beatrice to assure Edward that Camilla didn't hurt Tharja's feelings. She's a faceted woman, but not necessarily nice, so it's interesting to see.

475eb No.10843




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