One thing that bugs me about waifu collectathons if that they usually don't reward you for quantity, only quality.
One side mode I wanted to include is something like a marathon mode. Once a day, you can challenge the marathon. If you beat a stage, you can move onto the next one, but all the girls you used on that one are used up, and can't be used until the next day.
If you lose, the enemies don't regain health, but your team has been knocked out and can't be used until the next day as well.
The highest possible result is obtained by getting lower ranked girls (so your N, R, and maybe SR girls in a gacha game) leveled up enough to solo the easy early levels, while letting your higher ranked and more leveled girls tackle the more challenging levels.>>72300
True. I'd have to have some sort of demo working first, I'd guess.